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Call of Duty: Black Ops Cold War Release Date, Trailers, Beta & News

There’s been a new Call of Duty game every year like clockwork forever, so it’s not really a surprise that Call of Duty: Black Ops Cold War is on the way this autumn.

After months of leaks and teases, Activision has finally revealed the game, which is a direct sequel to the original Black Ops, and will be set in the early ’80s. 

When will the new Call of Duty come out?

Call of Duty: Black Ops Cold War will release worldwide on 13 November, though it’s worth noting that this could vary a little by platform.

What platforms will Black Ops Cold War be on?

The next Call of Duty will release on PC, PS4, Xbox One, and the next-generation PS5 and Xbox Series X.

Current-gen consoles, PC, and Xbox Series S & X will get the game from 13 November, but the PS5 is still only promised it for ‘Holiday 2020’, since the release date for the console hasn’t yet been confirmed.

Will there be a beta?

Activision has confirmed that Black Ops Cold War will have an open multiplayer beta taking place this October. Players who pre-order on PS4 will get to play first, with one weekend solely for PS4 players and one across all platforms.

Call of Duty Black Ops Cold War beta dates

Here are the dates in full:

  • October 8-9: PS4 pre-orders
  • October 10-12: All PS4 players
  • October 15-16: Xbox & PC pre-orders, all PS4 players
  • October 17-19: Open to everyone

We don’t know exactly what will be playable during the beta, but it’s expected to focus solely on multiplayer, not the campaign. Expect a mix of maps and game modes, possibly including the new ones like VIP Escort, Fireteam, and Combined Arms.

Which version of Cold War should I buy?

Inevitably there are multiple versions of Black Ops Cold War to decide between:

Pre-ordering any version of the game gives you early access to the beta, along with instant access to the Woods Operator Pack, featuring a Sgt. Frank Woods skin, M4 Weapon blueprint, voice quip and finishing move, for Modern Warfare and Warzone.

The standard edition is the only option if you want a physical disc version of the game, with disc options for both current-gen consoles and next-gen (though the next-gen physical versions may end up costing more, this hasn’t yet been confirmed). You will be able to upgrade to next-gen versions, but it looks like you’ll have to pay for the privilege.

Call of Duty Black Ops Cold War plane loadout

For many the cross-gen bundle will appeal most. For £10/$10 more you get copies of the game for both PS4 and PS5, or Xbox One and Xbox Series X. That means you can play Black Ops Cold War as soon as it comes out, while being ready to upgrade to the next-gen version whenever you manage to get one of the new consoles. And yes, all of your progression and saves will carry over. You’ll also get the Confrontation Weapons Pack with two weapon blueprints.

Then the devoted fans can consider the Ultimate edition. Again, this is digital only, but it includes the cross-gen bundle plus the Season One battle pass, and the Land, Sea & Air pack with three operator skins, three weapons, and three vehicle skins.

Watch the Black Ops Cold War trailers

The best place to start is the game’s full reveal trailer, which shows off a mix of cut-scenes and gameplay footage capture on PS5:

If you want to watch the full version of the briefing with CGI Reagan, the Perseus Briefing trailer is basically an uncut version of that scene, and sets the story well:

If you’re more for the multiplayer, then the multiplayer reveal trailer shows off what online gameplay will look like this time around:

And then there’s this first cryptic teaser, which hints at the story and offered the official reveal of the title:

It’s also worth watching Nvidia’s RTX trailer, which shows off just how Black Ops Cold War will take advantage of the updated ray-tracing tech powered by the new RTX 3070, 3080, and 3090 graphics cards. This is pretty much the best this game will ever look:

What to expect from Black Ops Cold War

First up, the game is being developed by Raven Software and Treyarch, the developer that worked on the previous four Black Ops titles, including the fan-favourite original – to which this is a direct sequel.

Campaign

Based on the title it’s clear it will be set during the Cold War. More specifically, it’ll take place in the early ’80s, as a long-inactive Soviet agent named Perseus moves back into action, prompting an inevitably aggressive American response.

Perseus is actually a real spy, who was believed to have infiltrated the Manhattan Project and other significant American military weapons programs. Perseus – who was never found – was supposedly mostly active in the ’40s and ’50s, so the game is imagining what his later activities could have been.

Call of Duty Black Ops Cold War Perseus

“Call of Duty: Black Ops Cold War fuses elements of 1980s pop culture through a mind-bending conspiracy story, where deception and subterfuge are the norm in the gripping single-player Campaign,” the official description reads. “In this sequel to the original Call of Duty: Black Ops, players encounter historic figures and learn hard truths as they battle around the globe through iconic locales like East Berlin, Turkey, Vietnam, Soviet-era Moscow, and more.”

“As elite operatives, players attempt to stop a plot decades in the making as they follow the trail of a shadowy figure named Perseus, who is on a mission to destabilise the global balance of power and change the course of history.”

Gameplay-wise that doesn’t give a whole lot away, but it goes on to promise “a wide selection of Cold War weapons and equipment,” so expect equipment to be dated appropriately.

Multiplayer

Activision waited a little later to go deep on Cold War’s multiplayer, but now we know a lot more about it.

First up, the game will support cross-platform and cross-generation play. That means you can play with other people across any combination of platforms, and all of your progress will also be saved to your Activision account, meaning you can jump from Xbox One to PS5 to PC without losing any gear or progression.

Call of Duty Black Ops Cold War Angola vehicle

The game will also connect to Warzone, the free-to-play Call of Duty battle royale game, with future Battle Passes and other post-launch content to be shared between the two games, along with a shared progression system too.

As for Black Ops Cold War’s own multiplayer, you can expect the standard array of multiplayer modes including Team Deathmatch, Search & Destroy, Domination, Control, Kill Confirmed, and Zombies, plus three new ones:

  • VIP Escort – A 6v6 mode in which each team must protect or kill a randomly designated Very Important Player, who is armed with only a kitted-out pistol, a smoke grenade, and a UAV for team intel.
  • Combined Arms – A 12v12 mode that combines infantry and vehicular combat, with vehicles tailored to the specific map.
  • Fireteam – A mammoth 40-player mode with 10 teams of four, with specific game modes – starting at launch with Dirty Bomb.

Inevitably we’ll see new maps too, with confirmed ones so far including:

  • Armada (North Atlantic)
  • Crossroads (Uzbekistan)
  • Miami
  • Moscow
  • Satellite (Angola)

One big addition is Wilcards, which can be slotted to your Operator to give one of four benefits:

  • Grant eight attachments for a primary weapon
  • Carry up to six Perks
  • Double the number of lethal and tactical equipment given on spawn
  • Carry three Perks from any category, rather than be limited to one of each

Guns will be more customisable than before, with up to 54 attachments across eight nodes available through the Gunsmith for all primary and some secondary weapons.

Call of Duty Black Ops Cold War Miami

Scorestreaks also return, but have been tweaked: most notably your score now continues to build after you die, giving more players the chance to earn rewards. Cooldowns and special Scorestreak counters will help balance out the special abilities, while players who can string multiple kills together will earn points faster.

Movement should feel better too, with sprinting, sliding, and jumping all tweaked to feel more natural, with speed varying across the movement rather than being uniform.


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